3D-Artist

Minsk, Belarus

Responsibilities:

3D modelling for 2 fields of activities of company groups:

  • -architecture and interior design
  • CG (Visualization, VR / AR, Interactive, Animation)

Idea generation and proposals within the competence;
Work with easy tasks as well as with large and deeply structured.

Requirements:

  • Portfolio of your works (attach to the response)
  • Knowledge of Autodesk 3ds Max and Photoshop is a necessity, knowledge of Maya and blender is optional
  • Knowledge of Unreal Engine 4, Adobe Illustrator, Substance Painter and Designer and some other useful programs is welcome
  • Low-poly and high- poly modelling skills
  • Knowledge of 3D modelling and texturing processes
  • Scrupulosity and quality in work — you will have to work with expensive segments of the economy
  • Speed and sense of duty
  • Creativity if necessary
  • Ability to estimate time consuming and to work within the time

Experience required: 1-3years

We offer:

  • A full- working day
  • Interesting projects
  • Money
  • The psychological comfort of the staff
  • Office in the centre of the city(Repina str)
  • Career promotion
  • Tea, coffee, water, sugar, etc