3D-Artist
Minsk, Belarus
Responsibilities:
3D modelling for 2 fields of activities of company groups:
- -architecture and interior design
- CG (Visualization, VR / AR, Interactive, Animation)
Idea generation and proposals within the competence;
Work with easy tasks as well as with large and deeply structured.
Requirements:
- Portfolio of your works (attach to the response)
- Knowledge of Autodesk 3ds Max and Photoshop is a necessity, knowledge of Maya and blender is optional
- Knowledge of Unreal Engine 4, Adobe Illustrator, Substance Painter and Designer and some other useful programs is welcome
- Low-poly and high- poly modelling skills
- Knowledge of 3D modelling and texturing processes
- Scrupulosity and quality in work — you will have to work with expensive segments of the economy
- Speed and sense of duty
- Creativity if necessary
- Ability to estimate time consuming and to work within the time
Experience required: 1-3years
We offer:
- A full- working day
- Interesting projects
- Money
- The psychological comfort of the staff
- Office in the centre of the city(Repina str)
- Career promotion
- Tea, coffee, water, sugar, etc